I’d like to say that the music for the above presentations is pretty kick ass. The team that put it together did an excellent job designing the marketing presentation of the new dynamic templates for Google’s Blogger. The beauty of the presentation doesn’t eclipse the beauty of the new Blogger dynamic templates but it does neglect to mention that there’s not a whole lot you can do with it.
Designers bare a curse. It’s the curse of invisibility, well sort of. Most designers have to fight tooth and nail to get the resources they need. Then they are often relegated to obscurity. Until –
That is until there is a bad design. What defines a bad design can often be as ambiguous as what defines a good design. You can follow all the design principles you want and still end up with a bad design because the users don’t think it’s a good design. When it’s a bad design a designer hears all about it and the change to the design has to be near instantaneous.
The question, though, who really pays for bad design? Of course the designer gets flack for not magically knowing what should and shouldn’t be in the design, what it should and shouldn’t do, and so forth. The developer gets flack if the functionality doesn’t follow the design or breaks the design. The project leader / manager gets flack because they didn’t know the design was going to break. Well, you get the point. The things is, even with all the flack flying around these aren’t the people who are paying for the bad design. Users pay for bad design.